5.29.2010

TP update


Another render test...almost time to start the real thing...I almost want to make this a fully functional character for animation...not too happy w/the construction though...the legs and shoes look horrible...oh well, it was only meant for lighting reference...

5.24.2010

Trumpet Player digital update


So more work on the digital painting...trying to figure out my color palette...

5.23.2010

Trumpet reference update



Found a free 3d trumpet model online...used one of mental rays chrome shader...I think this is close to what I want the actual painting to look like...

5.20.2010

darkness update


update w/horns in maya after a quick export from mudbox...just testing overall scale and layout...

5.19.2010

animation update

here's my progress w/a walk cycle...it's pretty tough figuring out your curves...


5.14.2010

Mudbox updates




Too many programs...brain hurting...

Character animation start

Thanks to Josh Burton for the use of the rig...
http://www.joshburton.com/projects/Squirrely.asp

Animation start

Finally starting some basic animation tutorials...hopefully I can pick up working on my own characters later...need to get some work together to show...

5.10.2010

Pym update, room finished and animation start





Title says it all...actually it doesn't...the characters are not mine...just going to be using them for some future animations and possibly a demo reel...cause I just can't get my previous characters rigged 100%...very frustrating...

5.01.2010

Mug update


A little progress...the top needs a lot of light added...need to check my 3d reference file again to see how the light renders on the top of the hand...should be as bright as the two knuckles...